AI Insights · Timothy · June 2021
Top 5 iOS Cooking Games in Panama: Q2 2021 Performance
Discover the performance trends of the top 5 cooking games on iOS in Panama during Q2 2021, including insights on weekly downloads, revenue, and active users.
In Q2 2021, the top 5 cooking games on iOS in Panama demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared during this period, based on data from Sensor Tower.
SpongeBob: Krusty Cook-Off saw fluctuating weekly downloads, peaking at around 273K in late March and dropping to approximately 130K by the end of June. The game's weekly revenue ranged from $8 to $37, with a notable peak of $37 in early May. Active users for this title showed a gradual decline from 898K at the end of March to around 620K by the end of June.
My Cafe — Restaurant Game experienced a steady increase in weekly revenue, reaching its highest point at approximately $278 in early June. Weekly downloads remained relatively stable, peaking at 171K in early June. The game's active user count grew from 353K at the end of March to 432K by the end of June, indicating a positive trend in user engagement.
Cooking Fever: Restaurant Game showed a significant increase in weekly revenue, peaking at around $82 in late April. Weekly downloads varied, with a high of 153K in early April and a low of 41K by the end of June. Active users for the game saw a slight decline from 628K in late March to 504K by the end of June.
Sushi Roll 3D - ASMR Food Game had a steady number of weekly downloads, peaking at 98K in mid-April before dropping to approximately 31K by the end of June. The game did not generate any revenue during this period. Active users showed a downward trend, decreasing from 239K at the end of March to 131K by the end of June.
Good Pizza, Great Pizza experienced modest weekly revenue, with a significant spike to approximately $53 in the final week of June. Weekly downloads varied, peaking at 156K in early May. Active users for the game saw fluctuations, with a high of 541K in early May, before stabilizing at around 259K by the end of June.
For deeper insights and more detailed data, visit Sensor Tower.